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SEASON 20: The Most Fabled Season to Date! (New Fabled Building)

CATANdominikCATANdominik Administrator, Community Manager Posts: 224 Community Manager, Global
edited September 17 in News & Announcements

As a new Season starts … Are you ready to elevate your Faction to victory?

The path to a Season win is more Fabled than ever!

  • Complete a Fabled Harvest to 100% and receive 2 Building Cards as your reward!
  • Fabled Harvest Buildings require only 4 cards to level up (instead of 6)
  • This season’s quest offers sets of a yet unreleased Building: the Fabled Beacon. You can earn a total of 25 Fabled Beacons for completing the quest. Venture into the world and discover what new strategies this building offers.
  • Another way to get the Fabled Beacon card are Fabled Trade Boxes. (To ensure that each player in the trade receives one, they both need to exchange a Fabled Tradebox.)
  • The Fabled Beacon will become the reward for the yet unreleased fourth difficulty level for Fabled Harvests. It’s a building that only players who coordinate in teams can  receive.
  • Don’t forget to check-out new Season Packs in the Shop.


What bonus does the Fabled Beacon offer?

  • +25 VP per card played
  • +9 tokens of each resource per Building Level
  • Max Level 99 / 4 cards per Building Level
  • Milestone VP
  • +1250 VP at Building Level 50
  • +2500 VP at Building Level 99


It’s time to write your way into a fable of your own… one that ends in triumph!

Are you up for the challenge? Do you have what it takes to guide your Faction to a win next Season? This Season will run from  August 10th 2021, 8:30pm UTC to August 31st 2021, 8pm UTC.... so don’t waste any time!


Yours

The CATAN – World Explorers Team

Post edited by CATANFiona on
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Comments

  • HtoZdesHtoZdes Member Posts: 8 ✭✭

    :(

  • AshokaMaurya1AshokaMaurya1 Member Posts: 74 ✭✭✭

    Please implement a remote invite option that doesn't need people to already have their totem at that particular settlement beforehand!!

  • GrogyanGrogyan Member Posts: 713 ✭✭✭✭

    @CATANdominik seems an impossibility, as there are so few players playing.

    Just a handful of Auckland players are barely playing. How on earth do you intend us to do Raids at all?

  • FillokGraininFillokGrainin Member Posts: 32 ✭✭

    @CATANdominik any information/status about adjusted costs/free tickets for FH when the next season is themed around this?

  • ZinkyZonkZinkyZonk Member Posts: 209 ✭✭✭

    Really like the graphic for the fable beacon.

  • WindWind Member Posts: 764 ✭✭✭✭✭

    Sounds,like fun but....few concerns....

    are the ticket system going to be added b4 the season?

    otherwise, delay until that is ready.

  • PkmnTrainerJPkmnTrainerJ Member Posts: 38 ✭✭

    That’s gotta be the last thing up your sleeves before a global rollout now, right?

  • AjanHukkaAjanHukka Member Posts: 662 ✭✭✭✭
    edited August 9

    I think you would need to make fableds much cheaper and the amount of VP received from the cards much lower to encourage people to play them and at the same time keep all the other cards and buildings smat least little value. With those values it would be very fast to get huge number of VP from fableds. Slowing down that potential would make a better balance.

    More like 20 coins/ticket and 4 VP/card.

    Microtransactions are more valuable in the long run (100 coins is a macrotransaction).

  • 1Suzyau661Suzyau66 Member Posts: 30 ✭✭✭

    The cost is what is stopping me from playing the fabelled balloons because i know i won't be able to max them out. Daily free passes were talked about, maybe a bunch in the shop at a discounted price. Would love to participate but not at current prices.

  • DiabolicalClayDiabolicalClay Member Posts: 18 ✭✭

    Sounds great, in theory. The reality here is that there are zero players in my locality to coordinate with. Something like the bus in HPWU to enable remote group play would be great.

  • WindWind Member Posts: 764 ✭✭✭✭✭

    @CATANdominik @CATANFiona


    please tell us..... when Fabled Tickets be in game?

    if not in game. And if not ready

    please consider delay the event idea to another season timeframe

    you wont get best result if the ticket is not in system nor ready yet.

    please answer the question & thank you

  • AjanHukkaAjanHukka Member Posts: 662 ✭✭✭✭
    edited August 10

    It’s a shame that the game is not out here yet. There would certainly be enough players here to coordinate with.

    Would be nice to have a feature that actually requires to go outside and play cooperative gameplay. No more remote couch game features, please.

    There are very few players as the game is so silent. Hardly any people who play Ingress, PoGo or HPWU even in beta countries know about this.

  • DavejjjjjDavejjjjj Member Posts: 37 ✭✭

    There better not be a quest item to do a fabled harvest and pay 100 gold. Do not want.

  • WindWind Member Posts: 764 ✭✭✭✭✭

    Free daily tickets would be best going forward with the season theme, but i agreed with @Davejjjjj and already voiced my concern, Devs please address swiftly,please.

  • AshokaMaurya1AshokaMaurya1 Member Posts: 74 ✭✭✭

    The totems are almost a remote feature. Also, the main reason why I think the game is delayed more now because they do not seem to add any more remote options to the game already and want to only release when the world will be back. My question is, how logical is that argument? We recently saw what happend to Niantic's other product when they almost reverted back to the original gameplay!

    Unless they consider the criticism and feed backs more positively and make them changes, everything will go smooth!

    Nevertheless, its interesting to see how this "raid" season will be taken without any communication about the daily free pass from the team and without many people to actually co-ordinate for FH!

  • YondabyYondaby Member Posts: 38 ✭✭✭

    Somehow the whole game seems to move to pay to win. :(

    If the main game play and team play element in the game is to spent coins, than it won't be for me.

    I'm not sure either on how the raids are supposed to work out with the current player base. From what I can see there are no real active players in the two regions next to us. One has 40 points from my faction, the other one has 1.1k points as the two of us put lots of resource buildings there. In our current region the two of us seem to contribute to 60-80% of the points.

    Living at the edge of my current region I'm not sure on how we should do any larger raids. The settlements in our main playing area have no major contributions from other players in our faction unless it's a train station where people can put stuff in while using the train.

  • TahalnyouTahalnyou Member Posts: 156 ✭✭✭

    Not sure to be a fan of this event ...


    As soon as I barely exceed 100 gp, they magically disappear mainly in a settlement as soon as I have a bad internet connection... 😢

    Already at least 8 times, and I've never seen what the game looks like... 😡


    This weekend, I went out very little so I was able to save, and this morning all of a sudden my screen turned all green, then without touching it, a few seconds later, the game bought me an extension of bag I didn't want... 😡


  • WindWind Member Posts: 764 ✭✭✭✭✭

    A 3 hours to go til season starts & not a single word from the devs ....hmmm....

  • FillokGraininFillokGrainin Member Posts: 32 ✭✭

    shrugs will wait the season start, and then might decide to mirror their silence by stopping to give feedback/test at all....

  • QisgoodforyouQisgoodforyou Member Posts: 6 ✭✭
    edited August 10

    I have a idea to make raids better, instead of getting a building card for a one time build only. You keep them forever.

    But the card that you get is randomized.

    For example you do a raid and you get this card. Than it will be the best card available. With the best stats


    +25 VP per card played+

    9 tokens of each resource per Building Level

    Max Level 99 / 4 cards per Building Level

    Milestone VP

    +1250 VP at Building Level 50

    +2500 VP at Building Level 99

    Crafting cost 15 of each resources


    But you could also get cards that don't have the best stats available


    +21VP per card played

    +7 tokens of each resource per Building Level

    Max Level 99 / 4 cards per Building Level

    Milestone VP

    +1200 VP at Building Level 50

    +2400 VP at Building Level 99

    Crafting cost 15 17 18 15 17


    All the numbers should be randomized between a value as example:

    +20-25 VP per card played

    +5-9 resources per roll

    +1000-1250 VP for level 50

    +2000- 2500 VP for level 99

    Crafting cost 15-20

    Let's say people play the same building card and have different values. Than it will act as a average. So if you played a card that gave you 6 resources per building level (and you placed 2 of those) and someone played 2 card with 8 resources per building level. The average what you get is than 7 per building level.

    It will encourage people to play a raid and try to get the best card. Because you would have it for ever.

    The numbers are just made as a example.

    I should not even give cards all stats available. But some give resources and or vp bonus at lvl 50/99 other give VP on card played. Less for trading. You could make all kind of cards this way.

    That will give also some strategy in playing them because you have more cards to choice from.

  • KamikazeDan1KamikazeDan1 Member Posts: 40 ✭✭

    A new season dawns… and my unfinished *special quests* have been removed. Due to lockdowns I’ve been limited to personal settlement rolls plus 2 settlement interactions per day for last 2 seasons. I was ok with that as the quests were supposed to carry over, but today they’re gone. I was at stage 2, 3 and 4 on 3 of them. Not happy

  • BaggsBaggs Member Posts: 176 ✭✭✭

    This was announced as a change at the beginning of last season.

  • ZinkyZonkZinkyZonk Member Posts: 209 ✭✭✭

    Sucky turn of events. Feel for you :( lockdowns definitely curtail Catan questing!

  • PkmnTrainerJPkmnTrainerJ Member Posts: 38 ✭✭

    A little over a week left of this season…and then into the global rollout? I know you’re probably hoping for more places to be out of various restrictions but I think people will be able to play “enough” even with those for the time being.

  • PkmnTrainerJPkmnTrainerJ Member Posts: 38 ✭✭

    I can’t edit my previous comment and I can’t see a “General Discussion” area so I’ll mention it here. In the recent thread below, the new Wayfarer Community Specialist mentioned this forum as a place if we need support for this game. I know there will be some Wayfarers for sure that play this game, but given it’s still in beta, I wondered if this means *tinfoil hat* global release time next season?


  • AshokaMaurya1AshokaMaurya1 Member Posts: 74 ✭✭✭

    As much as I would love the game to release sooner, seeing how the game is going on these days, I'm pretty much certain that the game will not be out at least until early 2022.

    Main problem of this team is they don't seem to actually fix bugs and keep them consistent as it should be done in any beta stage despite their claims that the game is in beta, which is not.

    Hope they actually fix all the major bugs now and not worry about any new features until global roll out!!

  • PkmnTrainerJPkmnTrainerJ Member Posts: 38 ✭✭

    Pokémon GO & Harry Potter: Wizards Unite still have several large bugs (the latter especially such as Adventure Sync not working for Android, and the map not loading on 4G/5G for iOS users) and they’re live products.

    I think a few tweaks before the end of the month and they could activate it globally.

  • GrogyanGrogyan Member Posts: 713 ✭✭✭✭

    Prior to 1.58 and season 20, it was ready and needed only a few minor bugs fixed and some UX changes.

    Incredibly annoying that the studio has not provided any information information regarding their roadmap/schedule. Virtually every other video game has a launch schedule.

    However this update has been buggy to almost unplayable.

    Friends list is still broken. As is the friends in Fabled Harvests. And syncing issues.

  • PkmnTrainerJPkmnTrainerJ Member Posts: 38 ✭✭
    edited August 25

    Yes, it seemed like it was almost ready before Season 20 and then we got the new gameplay feature quickly crammed into a season of it’s own to delay things a little more.

    I understand that the ongoing pandemic will have delayed things but it seems appropriate steps have been taken to enable some play at home functionality.

    As you say though, it seems someone broke a lot of things in the most recent update. I’ve seen several players rolling on the Gold and not being rewarded for example.

    Well, we still have six days for a potentially new update and for the switch to be hit to turn on POI everywhere.

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