New feature: convert RP => XP and trades between players
Too much buildings have no effect in settlements. I have some ideas...
Also what to do with the RP when we have unlocked all cards? I suggest to add the effect of convert RP into XP for a building that has no effect for now.
Another idea is to allow players to trade with other players at settlements with the use of 1-2 building(s) (direct (2 players at the same time at the same place) AND undirect (1 player let ressources at settlement and later another player can complete the trade if needed) trades).
What do you think? Someone has other ideas of building's use?