Game Feedback

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New feature: convert RP => XP and trades between players

CataniusCatanius Member Posts: 172 ✭✭✭
edited October 2020 in Game Feedback

Too much buildings have no effect in settlements. I have some ideas...

Also what to do with the RP when we have unlocked all cards? I suggest to add the effect of convert RP into XP for a building that has no effect for now.

Another idea is to allow players to trade with other players at settlements with the use of 1-2 building(s) (direct (2 players at the same time at the same place) AND undirect (1 player let ressources at settlement and later another player can complete the trade if needed) trades).

What do you think? Someone has other ideas of building's use?

Post edited by Catanius on
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Comments

  • AjanHukkaAjanHukka Member Posts: 320 ✭✭✭

    Direct trading sounds like a good idea. About RP however, official game guide says that it will be used to treasure maps when those are implemented so you’ll have your use.

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