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New Player First Download and Faction-Choosing

GnesNaviGnesNavi Member Posts: 3 ✭✭
edited November 2020 in Game Feedback

Game developer request me to post my idea here from iOS App review section.

Problem: New Players joining will only choose the winning/majority factions due to nature of the game design where the most players from any factions tend to win the season. This killed the game.

Suggested solution:

  1. New Player joining being shown a pie chart consist of all factions players currently in game. So player can choose to either be in a minority faction or majority faction.
  2. Booster Cards or card slots rewarded to encourage new player joining a minority faction, and no benefit for joining majority faction.
  3. Live % pie chart breakdown for new player if joining mid-season, and rewards staggered when the factions number shift towards more balanced players per faction.
  4. Season winning should not only based on Global Faction win but also either personal VPs or Region VP.


Thanks

Gnesnavi (from iOS App review)

3 votes

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Comments

  • AjanHukkaAjanHukka Member Posts: 321 ✭✭✭

    I kind of have a feeling that seasonwise results may vary quite a lot between seasons at least locally as old players quit and new ones start.

    That’s very apparent in Ingress which has a bit similar points system.

  • WindWind Member Posts: 152 ✭✭✭

    Get rid of the global/regional talley or make it no bearing on rewards


    make personal leaderboard more of a bearing with top earners in their greater region

    being on the minority would yields more VP while on majority less (cauz they had to share)

  • AjanHukkaAjanHukka Member Posts: 321 ✭✭✭
    edited November 2020

    Personal leaderboard would be nice.

    But your suggestion would turn the game into a game where players of a same team just compete against each other instead of cooperating to get as many points as possible to their own team. Players would just try to get points to themselves and try to harm teammates as much as possible. That definetely isn’t what the game should be.

  • WindWind Member Posts: 152 ✭✭✭

    More like if they want more VPs in a mjority faction, they had to think differently instead of just dumping commons on *. Like just expand first and put in uncommons etc first.

  • QueglarQueglar Member Posts: 6 ✭✭

    Or what about:

    1. Global Rewards - every faction member gets gold/silver/bronze rewards for the global results
    2. Region Rewards - every faction member gets gold/silver/bronze rewards for their region results for each region they contribute to (?)
    3. Settlement Rewards - every mayor of city gets rewards for each settlement they control, each council member gets rewards for each settlement they were a mayor of at some point during the season (though they might want to fix up how mayor status is allocated first)

    So regardless of how well your faction does globally, if you put a good effort in with your settlements, and/or within your region, you still get some recognition of that.

    Historical leader boards is also good too.

    Tho again - the stats tools for historical stuff built by the Ingress community are better than what is provided by Niantic! Another missed opportunity by Niantic on this front.

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